Talk:Weapons/@comment-24055167-20140208200027/@comment-24074238-20140208205907

@Sparks: I think the area coding works by difficulty. That's how they got it to work with limiting weapons to loops as well. Damage numbers would be great to have, and idk about how fire rate is coded in as I haven't checked the code in aaaages ^^

@Skull: Why would it be useless to add values just because one character has a passive that changes them? All we need to know is how much it changes them by.