Talk:Jungle/@comment-73.162.62.118-20150917040635/@comment-80.192.242.138-20150918002011

I think a lot of the character unlocks are based around what would be useful for that area. Like (they've probably changed this since I last checked, but this is how it used to be I think) how Eyes is unlocked in the Sewers. So maybe a new player who dies there will go, "shit, that was hard, well at least I've got a new character. Oh, they can see in the dark, that's useful for the area I just died on". And I think Plant is unlocked on the Frozen City, where the snare comes in extremely useful for managing all the aggressive melee enemies. So in a way it kinda helps to highlight the strengths of each character, good game design imo.

That might not be what they were going for though, and like I said they've probably changed the unlocks since then, it's just something I noticed.