Update 4

Content Balancing Fixes Misc
 * you can visit the mysterious Crown Vaults, even though there is not much there yet.
 * new mutation that might still need some work: Impact Wrists. makes corpses fly further and deal more damage on contact.
 * plant now has an idle animation in the menu.
 * the I.D.P.D.
 * mysterious statues.
 * bandits no longer shoot when you're standing super close.
 * changed the Discgun a bit, should no longer kill you randomly.
 * Plant's Snare now kills anything with less than 50% health when upgraded with Throne Butt.
 * Big Bandit should no longer drop nothing sometimes.
 * nerfed Fire Eater (now Boiling Veins) to lowered damage from explosions, no damage from fire.
 * slower Splinter Gun rate of fire.
 * nerfed Rabbit Foot, it now gives 60% more drops now instead of 100% more.
 * clicking a volume bar in the options menu now instantly sets the game to that volume.
 * music volume settings now also work for menu & boss music.
 * Flame Trap no longer make sounds when the portal has spawned.
 * portals no longer kill enemies.
 * corpse hitting something plays the hit sound effect.
 * double clicking now only works if you do it half a second before reload. shovel etc. won't give as much trouble now.
 * fixed nomusic.txt!
 * missed Plasma bullets no longer give people ammo with lucky shot.
 * fixed a bug with Scrap Yard boss spawning/making ravens fly when player is dead.
 * Sticky Grenade depth is now on top of enemies.
 * renamed some mutations.
 * props now mirror randomly.
 * new campfire, barrel, torch graphics.
 * Plant's Snare now stops fire from traps.
 * Telekinesis now works on small pickups and weapons too.
 * Telekinesis now works on all non-player projectiles, including flame traps & toxic gas.
 * health pickups are now hearts instead of red crosses.
 * rolling with Fish while standing still rolls towards the mouse.
 * logo now pulsates instead of wiggles.