Talk:Big Bandit/@comment-75.140.95.250-20150927032310/@comment-83.21.73.215-20150927124632

Every enemy that has an attack animation (like Big Bandit's Charge for example) will take multiple hits from melee and lightning weapons. Melee won't do damage to things that are in their hurt animation but if you hit something during the attack animation, the hit animation won't show up. Thats why melee will hit the target for as long as it's in touch with the slash. Lightning is coded to ignore hit animations and even create to many, so it looks like the enemy is electrocuted. It suffers from the same multi hit bug. The bug is there since update 1 and apparently is hard to fix. JW thought of redesigning the whole damage system even to fix it.

Gieron