Update 2

Content
 * options screen
 * gamepad support (with sliiiight autoaim)
 * options and stats are now saved
 * escape no longer ends the game, goes to a placeholder pause screen
 * crisp scaling

Bugfixes
 * crowns no longer travel with you after quick restart
 * guns no longer travel with you after quick restart
 * potential steam overlay/screenshot fix
 * potentially fixed yung venuz airhorn crashes
 * possibly fixed the double player bug (kinda sad to remove this... such a cool bug)
 * you now always fight mixed enemies when looping (instead of having 1 level with *desert enemies first)
 * broke and then fixed the boss intros :P
 * game is now smarter with memory use, should increase performance for some people!

Balancing
 * laser sword now costs 2 ammo per swing (needs testing)
 * LUCKY SHOT now gives you ammo more often
 * more accuracy with EAGLE EYES
 * even less accuracy for steroids
 * big bandit can now drop ammo and health instead of just ammo.
 * lower sewer pipe hp
 * eyes now attracts chests with telekinesis

Misc.
 * big dog waking up should make ravens fly
 * some new robot texts
 * added number of loops to the gameover screen
 * quit button in the menu
 * added total loops and best loops stat
 * new euphoria icon
 * big dog no longer fires missiles after death
 * [E] to pick up becomes [X] with gamepad
 * renamed RECYCLE GUT into METAL TEETH
 * gamepad set to 0 when not detected at startup
 * sliiiightly bigger maggot hitbox
 * shift and control also pick up weapons

Notes
 * when playing with gamepad, plug it in and make sure it's active before starting up the game.
 * the pause screen doesn't work properly in the dark levels.
 * in the options screen, you can't directly control the SFX volume yet. We'll look *into a way to get this working eventually.
 * gamepad controls have been designed for xbox 360 controller. We'll eventually add customizable controls. For now: left stick moves, right stick aims, right trigger/bumper fires, left bumper for special, x to pick up weapons, y to swap weapons, start to pause.
 * the whole options screen will eventually get an overhaul to make it look and function a bit better. we'll then also add gamepad support for the options screen.