Talk:Rebel/@comment-24055167-20140119054118

The allie thing is kinda "meh", for a 2hp penalty the spawned bandits are preety weak and dumb or im missing something.

I have an idea - Rebels ability converts one enemie on his side (he gets a blue scarf and fights for you), that means any enemie! even the tanks from area 5, imagine how cool would that be! of course that can be balanced with more hp loss if nessesery.

What do you guys think about my idea ?